I recently downloaded Adobe Capture for iOS and have been having all sorts of fun with it.
Adobe Capture, for those not in the know, is a sort of mobile visual asset generation tool that uses the camera on your smartphone. You simply point your camera at something and the app generates all sorts of interesting images based on what the camera has captured.
I tested out Capture's Shape mode on a can of Jack Daniel's and Coke (classy stuff!) and here's one of the images I managed to generate:
Pattern mode is also very cool. Again, simply point the camera at an object and the app processes it into a kaleidoscopic marvel! Here's a pattern I managed to generate from a pretty rubbish shot of a Le Creuset stove-top kettle.
I'm not entirely sure how useful this sort of thing will be in practice for graphic designers on a day-to-day basis, but it's good fun and the results are very pleasing to look at. It's also good to see Adobe's continued focus on bringing design tools into the mobile realm.